
Introduction:
This lesson describes how to use the Architect raw code block object to inject SCASM syntax code right into your scenery project. The raw code block simply injects the SCASM text into the final output, so any manual SCASM code can be entered. The sky is the limit here, however in this lesson we will simply set the surface type.
Prerequisite:
This lesson assumes that you are familiar with creating a basic scenery with FS Architect. Beginners should complete the Simple Airport Tutorial in the Architect help.
If you have any suggestions that might make this lesson easier to follow or use, please send them to support@pouksim.com.
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